The rumors are true: we’re working on a new campaign expansion (codename: “AI”)! While we’re not ready to talk details yet, we want to preview some of what will be cool about it and share some thoughts on scenario design. The topic today is monsters that respawn when killed. I’m going to go over how […]
Read more...“AI” is coming! Let’s talk about respawning
February 15th, 2016 at 6:47 am
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